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PureDepth's Multi-Layer Display technology to ship soon


If you're vaguely remembering a mention of MLD, you're not crazy. Around this time last year, PureDepth announced that it was teaming up with Samsung to crank out a 46-inch Multi-Layer Display LCD. Fast forward to now, and we're hearing that the first MLD wares should be hitting the streets relatively soon. The technology itself consists of building displays that are in fact two or more layers of LCD panel that share a common back-light source, thus creating a depth effect when viewing material. As it stands, the outfit has signed agreements with Samsung (obviously) for development of displays in mobile handsets and Sanyo for mobiles, gaming solutions and automotive electronics (including in-car navigation). Interestingly enough, Q1 2008 saw quite the surge in support for the 3D sector, making the launch of MLD that much more applicable to the apparent desires of content viewers. Check out a few sample images and product prototypes in the gallery below.

Samsung and PureDepth show off 46-inch Multi-Layer Display LCD


It's been a tick since we'd heard anything out of PureDepth, but apparently, the company and its Multi-Layer Display technology are still livin' it up. Making a comeback with Samsung, the two firms are jointly debuting the "world's largest" MLD LCD TV, which rings up at 46-inches diagonally. The actual monitor is being showcased at the Society for Information Display conference in Long Beach, California, and blew past the previous champion which was holding strong at 30-inches. PureDepth is describing its technology as a "a layered, multi-dimensional (using real depth between two or more LCD panels) viewing innovation that enables users to simultaneously view two separate fields of data on one monitor," which is simply a fancy way of suggesting that users can experience "3D-like images" sans unsightly goggles. Unfortunately, there's no word on whether this unit is actually slated for commercialization, but considering the somewhat sour reputation that other 3D devices already have, it's got a rough road to hoe.

[Thanks, Chris B.]




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