Recent Comments:
BrailleNote Apex claims to be the thinnest, lightest notetaker for the blind {Engadget}
Nov 14th 2009 3:35AM VGA port, I know, the travesty of it! Even the blind deserve modern standards like HDMI, for shame BrailleNote.
Nokia, Samsung, Toshiba and Sony align on Mobile High-Definition Link {Engadget}
Sep 29th 2009 4:36PM replying to the only sensible comment here--
yes, hdmi d connector is great-- half the width and half the height of the common type a.
the only sensible upgrade from the hdmi type d would be some kind of wireless spec: wireless hd, or whdi.
VholdR ContourHD1080p helmet cam announced, we go hands-on {Engadget}
Sep 29th 2009 4:32PM 720p 60fps is the real use for this over the ContourHD. Also, an external mic and/or BT headset communication is basically a must.
Microsoft's LifeCam Cinema HD webcam lets you film those YouTube confessionals in 720p {Engadget}
Aug 18th 2009 3:53AM Only if USB3 can radically alter the latency. Which it might be able to do. Theres probably a big enough pipe to pack mildly encoded 720p video down USB2. But the latency and jitter of USB2.0 makes them painful to watch; a .5 second delay between you and the screen is half an order of magnitude worse than the latency to your friend on the other end. USB3.0's big draw for me is its more asychronous nature, which has the potential to significant reduce latency, and bring USB on par with the acting "respectable" interface, Firewire.
USB3.0 does open up interesting possibilities of 60+ fps webcams. It'll take a while for a market to realize around that, but it should provide a compelling experience.
Onkyo TX-NR807 and TX-SR707 receivers keep the updates rolling {Engadget}
Aug 10th 2009 10:34PM should be supported via upnp/dlna, no?
Sanyo's 802.11n-enabled PLC-WXU700 gets official for the US {Engadget}
May 19th 2009 12:32PM 3800 lumens: its like staring at the sun.
New high-end ARM processors could be powering cellphones by year end {Engadget}
Mar 23rd 2009 4:56PM The real is ram; its ram bandwidth. Adding bigger ram is easy, allowing a hungry graphics processor to get at all the data it needs, that is a bigger problem.
New high-end ARM processors could be powering cellphones by year end {Engadget}
Mar 23rd 2009 4:55PM 1080P on your cellphone so you dont need your laptop, so everything you'd have on your laptop can be in your pocket always. The remaining concerns are normal sized keyboards and normal sized displays, but with standards like DisplayPort you get all the video and usb connectivity you'd need in one jack, so plugging in to a terminal would be very easy. For on the go use, fold up Bluetooth keyboards and pocket projects are already both the size of a pack of smokes, so the aggregate bundle is still smaller than an Atom mini-notebook, and more functional (it can be used in deployed "laptop" mode, or you can just use the phone itself, or you can plug in to a empty terminal). The question is really, why wouldnt you want your cellphone to be as capable as a computer?
New high-end ARM processors could be powering cellphones by year end {Engadget}
Mar 23rd 2009 4:54PM 1080P on your cellphone so you dont need your laptop, so everything you'd have on your laptop can be in your pocket always. The remaining concerns are normal sized keyboards and normal sized displays, but with standards like DisplayPort you get all the video and usb connectivity you'd need in one jack, so plugging in to a terminal would be very easy. For on the go use, fold up Bluetooth keyboards and pocket projects are already both the size of a pack of smokes, so the aggregate bundle is still smaller than an Atom mini-notebook, and more functional (it can be used in deployed "laptop" mode, or you can just use the phone itself, or you can plug in to a empty terminal). The question is really, why wouldnt you want your cellphone to be as capable as a computer?
New high-end ARM processors could be powering cellphones by year end {Engadget}
Mar 23rd 2009 4:48PM I would be astounded if nvidia can get their software/driver act together to get Tegra into any kind of usable state. Even PowerVR's abysmal driver support is better; there are finally Linux users running OpenGL ES accelerated BeagleBoards.
I think right now everyone has their hopes banked on Gallium3D being able to provide a solid graphics base, and the SoC builders being enlightened enough to release specs on their 3d units (of which nvidia has been a perpetual hold out), and all this is just to play catch up to the supreme work Apple did with llvm accelerated OpenGL ES for the iphone. nVidia is totally going to miss the boat unless they figure out how to work with the ecosystem they're trying to break in to.









