Recent Comments:
Nintendo announces WiiSpeak microphone for Animal Crossing {Engadget}
Jul 15th 2008 2:30PM Let's see a replacement sensor [emitter] bar that powers from USB and has the mic built-in.
Sony's Wiimote competitor to come as break-apart DualShock 3? {Engadget}
Jun 14th 2008 12:17PM ...or MSPAINT skillz ;)
Sony's Wiimote competitor to come as break-apart DualShock 3? {Engadget}
Jun 14th 2008 12:16PM @SuperDre
Microsoft's FreeStyle Pro sensed tilt on two axes; NOT motion sensing. I can tell you from first-hand experience that it is *HORRIBLE*.
@whynottheLS2LS7?
"Criminally bad battery life" is an exaggeration.
Also, there *is* an official rechargeable pack that the Wii remote was engineered to be compatible with. It's a Japan-only accessory that was originally released for the Game Boy Advance (the older, horizontal version). Both the Wireless Wavebird for Gamecube and the Wii Remote have battery compartments that are specifically engineered to be compatible with the GBA rechargeable packs.
Go here and search the page for models "AGB-003" and "AGB-004":
http://maru-chang.com/hard/agb/english.htm#AGB
Sony's Wiimote competitor to come as break-apart DualShock 3? {Engadget}
Jun 14th 2008 12:06PM Do you know what you sound like?
Just asking... ;)
Sony's Wiimote competitor to come as break-apart DualShock 3? {Engadget}
Jun 14th 2008 10:25AM You're fooled by Engadget's whipped-up Photoshopped image? Shouldn't the speculative nature of the article tell you that it's not a real image?
Sheesh.
How would you change Wii Fit? {Engadget}
Jun 14th 2008 9:14AM My friends LOVE it, but we all want a quicker way to swap profiles when we are taking turns with the balance games.
THIS IS THE SINGLE MOST-NEEDED FEATURE WHEN PEOPLE ARE PLAYING TOGETHER!
Nintendo Wii USB devices on the way? {Engadget}
Jun 10th 2008 10:56PM We don't play the carts anymore because they are all put away. That's why I have my extensive VC collection.
You would be surprised. I *do* play most of them all the time. My Wii with all the VC purchases stays at work at gets played extensively by 24-40 year-olds.
Purchasing most A-list titles from the VC, my collection is extensive. Having the entire collection of purchases available to anyone who wants to browse / play is a priority and it would be a reason for me to continue making purchases for me and my coworkers. Nintendo needs to realize that they are deliberately limiting my ability to spend on their downloadable content. I *want* to throw more money at Nintendo, but Nintendo is stopping me from doing so! For something that costs nothing to produce and practically nothing to distribute, Nintendo is really missing out.
Nintendo Wii USB devices on the way? {Engadget}
Jun 10th 2008 10:44PM You're introducing proprietary 2.4GHz RF interference to your Wii that already has two conflicting 2.4GHz RF technologies (Bluetooth and WiFi)?
You must love pain.
Nintendo Wii USB devices on the way? {Engadget}
Jun 10th 2008 10:39PM I know that. 2GB is the maximum that the Wii can support, because it does not support SDHC. The problem is that there is no way to play directly from modular storage. The fact that the VC downloads are signed to play only on your specific Wii is enough reason to let you play from whatever storage you wish, without requiring that they be copied onto the Wii's internal memory.
I'm telling you: Swapping content to the SD is slow, tedious, and is not an option.
The whole idea of the "channels" system is to present all of your content. If I purchase a dozen VC games, I want anyone using my Wii to be able to pick-and-play any game from my collection.
I don't want to have to jump through huge amounts of effort to manage my downloaded content. Nintendo needs to implement a way to browse and play directly from removable storage devices and SD cards.
That is the ONLY solution to my dilemma.
Nintendo Wii USB devices on the way? {Engadget}
Jun 10th 2008 8:39PM I've made lots of Engadget comments with the Wii remote. I like a challenge ;)









