Recent Comments:
Weekly Webcomic Wrapup is becoming its own worst enemy {Joystiq}
Nov 15th 2009 8:30AM What exactly is a 'holy shit'? Is it like a blessed peice of excretion touched by divine hands or something?
EA job listing hints at online multiplayer for Dead Space 2 {Joystiq}
Nov 14th 2009 3:37PM Depends on the intensity of the coop, if enemies were made more brutal, more eger to kill you and a lot more difficult to kill, there was suspence in every hallway you went down and even having 4 people at your side didnt stop you all from being savagely mauled to death, then yeah, it could be amazing, if it was just the same thing as campaign but a little harder, then no.
EA job listing hints at online multiplayer for Dead Space 2 {Joystiq}
Nov 14th 2009 3:34PM @ Bumblo:
You have a point, however, the first game of drake was only made better with drake 2, but I could still see the gameplay being used in the first for multiplayer, maybe not as great, but still possible, I doubt they will make Dead Space 2 much different to gameplay style, why change something that already works, besides, like RE, it is a survival horror, not an action shooter, survival horrors are made for coop or single player scare or survival experiences, not action and chaos, which is why the concepts dont go together hand in hand, its like adding a survival horror section to a fast paced game like God of war. Saying that, God of war isn't equipped for the kind of multiplayer I have in mind either and that's an action title, so I guess it all depends on what 'multiplayer' entails, common deathmatches seem pointless in Dead Space, while coop gameplay with hordes of powerful enemies sounds exciting, if Left 4 Dead can do it, so can other games.
@ Dreaded Fear:
Multiplayer doesnt add value or replayablity to a game unless it is good, Haze had multiplayer, it was shit, the multiplayer didnt make the experience any less traumatizing and it certainly wasnt good value by any means ¬_¬ Had lair been given multiplayer, it still would have been annoying to play, first of all the game itsef has to be good, then the multiplayer game has to be worth playing, otherwise, there is STILL no reason to keep the game, why stick playing shitty Haze multiplayer when I could be playing MW2 multiplayer? TR underwould was an 'okay' game, multiplayer would have been a nice change and a bit of fun for aproximatly a few hours, a day at the most, after that, it was still getting traded.
EA job listing hints at online multiplayer for Dead Space 2 {Joystiq}
Nov 14th 2009 2:35PM bumblo, I think it's possible to see the potential in certain games, I didnt come done on the concept of an uncharted single player, I think the reason for that is because I tried to put it in line with the likes of Gears of war, and I love multiplayer gears, crouching, jumping, rolling, running up to a wall and sliding into crouched position behind it, yeah, thats fun in multiplayer, Dead space doesnt have that, neither does tomb raider, neither does god of war, I can only imagine an all out shoot out in tomb raider, people just shooting each other or battering each other in dead space and people slamming each other with chain blades in god of war, I don't see skill in that, I can't imagine doing anything I can say "Omg, best head shot evaaaa, the skillllsss" to.
Its kind of a no brainer, could you imagine multiplayer added to final fantasy? This is why they had to make an entirely new game for it in 11 and 14, adding it to 13 for the sake of it would be retarded, it would be like an animated version of chess just more annoying with your opponent reviving all the time or using summons on you. Even in 11 you couldnt face off, which sucked, why? Because the game wasn't designed to be able to do that while WoW was. I'm not saying I don't like multiplayer added to games, but only if I can see logic in it, for Metal Gear Solid? Yes. For Dead space?.....no
EA job listing hints at online multiplayer for Dead Space 2 {Joystiq}
Nov 14th 2009 2:23PM See if Tomb Raider had done that, I can bet it would have been shit ¬_¬
EA job listing hints at online multiplayer for Dead Space 2 {Joystiq}
Nov 14th 2009 2:22PM I suppose that was because Uncharted had a Gears thing going on, it was fun because it felt free to move, shoot etc, but it's just one of many, for every 1 game that pulls it off, 8 others are complete shambles.
EA job listing hints at online multiplayer for Dead Space 2 {Joystiq}
Nov 14th 2009 2:18PM Yeah, but they can kick ass in a fist fight aswell, you saw em in AVP :D They don't need acid or blades on thier arms, extra limbs or sharp teeth, just straight brute strength, but if you've got aliens spitting acid at you, pussy or not, I'm getting my guns, you go get yourself melted.
EA job listing hints at online multiplayer for Dead Space 2 {Joystiq}
Nov 14th 2009 2:11PM But you can already guess what will be done with multiplayer, unless they can pull something else out of the box of originality.
First off, it seems to be a multiplayer MUST to have a deathmatch of some kind, even in games that don't involve death, next, is a capture the flag, though some creators like to fool people into thinking they were original by changing what you are capturing, like capture the bag, or briefcase, or dinosaur, or anything else they can conjure up (in Bioshock's case, capture the little sisters). Third is usually a timed killing spree of some kind or team deathmatch.
Thats not to say they aren't fun sometimes, but they aren't exactly what you call 'added fun' like Halo or MW or Gears, they are just time killers to keep people playing the game longer then they otherwise would. I agree, if they were made to be original , then yeah, they stand out, but how often are they that original.
EA job listing hints at online multiplayer for Dead Space 2 {Joystiq}
Nov 14th 2009 2:05PM Predators would still pwn all :P
Nothing beats kick ass technology
EA job listing hints at online multiplayer for Dead Space 2 {Joystiq}
Nov 14th 2009 2:04PM Hes talking about the original game, does he have to specifically say the exact title, number and date it was released to become obvious O_o









